DEMOLITION / ENGINEER
Demolition specialists are expected to understand the various explosive charges and their yield. Understanding how much or how little explosives are required to destroy a target. An understanding of placing explosives on vehicles both static and moving. An understanding of triggers and their ranges. Demolition / Engineer / Breacher specialists will need to understand vehicle repairing, breaching of doors with masterkeys, door breaching via scripts, and via MCC. They will need to understand bomb, mine, and explosive defusal using ACE3 interaction. They will need to understand bomb arming, defusal using the EODs Mod. Understanding of advanced wirecutting, static discharge on IED etc. This is a very involved specialist role that has alot of gadgets and gear to utilize. Including things like bomb suits, bomb defusal robots, IED creation and defusal through cellphones etc.
Familiarization: (This is not a complete list but a summary of things that will need to be known)
ACE3 defusal gear and technique. Identification of bombs, explosives, and mines. Correct minefield navigation. Utilization of the EODS mod and its specialized equipment for explosives. Door breaching weapons and charges.
Skills to be Mastered:
Defusal, IED creation, explosive charge to vehicle setting. Yield estimates on explosives. Breaching techniques via Script or MCC. Identification of explosives and mines. Special actions including wire cutting, fence cutting, looking underneath doors etc. Repairing of vehicles, including tire changing and full vehicle repair. And a bunch of other stuff. This speciality has alot to master using quite a few tools.